Art advice from Failbetter Games’ Art Director

As part of our blog series, here’s @misterarendt with advice for game artists, and artists in general. Paul is the entire Failbetter art team: he produces everything from environmental art to character portraits, via some very fine silhouette art.

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1. Make your mistakes early

You’re always under time pressure, so it’s very tempting to zoom through the planning/sketching stages and get onto the meat of a drawing. But the further you wade into a piece of work, the harder it is to fix fundamental errors. So there you are, three or four hours into a complicated illustration, and you realise you’ve put the elbows on backwards. And that horse looks like a cow. And that skull looks like a butt. Make your mistakes early. Draw thumbnails. Create silhouettes to check your composition. Get feedback. Iterate. These exploratory stages have another vital function: they give your imagination the time it needs to properly visualise the final product.

2. Study figure drawing and anatomy

Unless you’re making nothing but textures and empty environments, you need to be able to execute a reasonably convincing human form. The good news is that figure drawing gives you the keys to pretty much everything else; construction, perspective, composition, and so on.

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3. Use multiple references, especially for imaginative work

That thing you are drawing? You do not know what it looks like. This goes double when the thing doesn’t actually exist.

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4. Drawing is bad for you

In one way, art is a lot like exercise; practice brings visible improvement, and you lose your edge if you don’t do it every day. However, inevery other way art is nothing like exercise at all. Long hours hunched over a tablet are not going to improve your health, and if you want to spend the rest of your life drawing, you need to plan some exercise into your routine.

5. Sometimes you will suck

You wake up one morning and you just can’t draw. If you’re a professional you do it anyway, but every line is a struggle, you hate your work and you hate yourself. This isn’t something that can be avoided, and it happens to everyone.

You can mitigate the effect in various ways; I find swapping between digital and paper helps. I’m also a big fan of alcohol and despair. The best treatment though, is the knowledge that your misery is temporary. It really is. And for me at any rate, these periods of block usually presage a “levelling up” phase, so perhaps what I’m feeling is my subconscious struggling to internalise something important.

5.5 Save your work every hour. Set an alarm if you have to.

Seriously, how hard is it? Idiot.

Posted on 12 Aug 2016 3:15am (6 years ago)

658 notes

  1. treasuredlifetreasuredmoments reblogged this from failbettergames and added:
    Agree
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botflymother:

transjoel:

farmlesbians:

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worst news ever

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once again saying. stop using spotify. the 1-2 punch of bandcamp and piracy is cool and good. renting access to your music library is bad and spotify is at the point where it needs to actually become profitable or its going to collapse. and its not going to become profitable. its going to get worse and more expensive and then collapse taking your entire library with it. get ahead of it start building an offline music library before your current rented library gets ethered

get a list of everything in your library so you can find the music again elsewhere. i dont have spotify so i cant test it but something like this

http://www.streamexport.com/

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beforeisayaurevoir:

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jordan peele describing the jean jacket interior as a “straight shot into digestion” and like “a theater in itself” is making me go crazy

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thethirdstrongestsylvi:

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legit probably the best handling of dysphoria ive seen among like bigger well known trans characters, both pop up shop fits lining up with the interview is so fucking good god

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metanarrates:

metanarrates:

metanarrates:

it’s always funny when you see stuff that is so obviously preemptively written to ward off Posting. the most overt manifestation is marvelesque lampshading of cliches (“hey isn’t it stupid that we were saved at the last minute?”) but there’s other types of it. there’s writing that addresses criticism in-text (Marvel Lady #24 owning a hater who says that Marvel Lady #24 is antifeminist) or fan responses like shipping (that one plotline in bbc sherlock that shows moriarty/sherlock shippers as weirdos nobody likes) or even stuff like worrying the reader won’t understand the characters (EVERY instance of characters using therapyspeak in a story.)

to the insecure artist, the shadow of the Poster looms large over them. they can never mentally escape the fear that someone, somewhere, may be making memes about how their art sucks. and you know what? that’s just beautiful

on a more serious note, i feel like a lot of media nowadays is incredibly invested in warding against The Discourse. and while I can genuinely understand that fear, it just creates a media landscape of flat, irony-poisoned, self-obsessed pieces of art that are too afraid to say anything true and beautiful for fear of being mocked. and that sucks! that fucking sucks!

at a certain point, you do have to let The Poster in your mind die. art thrives on the presence of sincerity and passion. you can’t hamstring that sincerity or passion by being too damn afraid of its consequences!

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oh yes I was thinking about that article when i made the post. everybody come read it it’s very good

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zagreus-is-not-a-fuckin-troll:

HEY HEY LISTEN THE VOICE OF THE MTA TRANSIT SYSTEM, ALL THE ANNOUNCEMENTS ON THE NYC SUBWAY LINE??

SHE’S A TRANS WOMAN AND TRANSITIONED AT 66!!!!!! THE BACKGROUND HUM OF MY CHILDHOOD, AND SHE’S LIKE ME!!!! WHAT THE FUCK


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